Software Engineering: Teknologi untuk Memudahkan Manusia

Software engineer yang berorientasi pada dampak, berfokus dalam membangun sistem yang praktis dan mudah digunakan untuk memudahkan manusia.

Tools to Drive Real-World Impact

Teknologi adalah sarana untuk mencapai tujuan. Saya memilih alat yang memungkinkan saya menciptakan solusi yang benar-benar meningkatkan kehidupan dan pengalaman orang-orang.

Problem Dissection

Problem Dissection

Great solutions begin by asking the right questions and deeply understanding the problem.

Problem ScopingSystem Context MappingCause TracingEvidence-Based Debugging
System & Architecture

System & Architecture

Maximizing value through balanced trade-offs, with clear observability and actionable metrics.

Monolith vs MicroservicesDistributed SystemsCloud Native SolutionsObservability
Design Patterns, Languages & Runtime

Design Patterns, Languages & Runtime

Languages, frameworks, and design patterns, when and why to use them is the real craft.

TypeScriptGoRustPythonDesign Patterns
Human-Centered Tools

Human-Centered Tools

Building systems that are fast, accessible, and guided by real user behavior. Not assumptions.

Accessibility by design (WCAG)Performance optimizationTelemetry and usage analyticsData-driven iteration

Professional Journey

Dari developer otodidak hingga tech lead, karir saya mencerminkan komitmen terhadap pertumbuhan, mentorship, dan membangun teknologi yang menciptakan dampak yang berarti.

12/2025 — 09/2026

Software Engineer

KC
KMPlus Consulting•Jakarta, Indonesia
Contract

Concurrent with Pixera from Dec 2025 to May 2026.

Full-stack engineer (TypeScript, NestJS, Next.js, MySQL) on a live performance system for a state-owned enterprise. It covers the whole company, from the board to staff.

  • •Built and maintained system for KPI management and monitoring that is used by 30k+ employees and still growing in terms of usage.
  • •Shipped quarterly scores that stay fair when someone changes jobs or covers another role.
10/2023 — 05/2026

Software Engineer

PX
Pixera•Jakarta, Indonesia
Contract

Concurrent with KMPlus from Oct 2023 to May 2026.

Software engineer at Pixera (pixera.id), an AI product for image and video generation (NestJS, MongoDB, Redis, Next.js, Python).

  • •Built the job pipeline that generates images and video. Work waits in a queue, stays under rate limits, and is not processed twice.
  • •Built highlight clips for padel matches. Cheap checks (motion, sound, object detection) run first, so the AI model only sees short clips. Gemini token cost down about 40%.
  • •Shipped a video editor in the browser: trim, split, merge, several tracks. Editing happens on the user's machine, not on a server.

Ready to Create Impact Together?

Whether you're building the next generation of technology or looking to bring a human-centered perspective to your engineering team, I'd love to hear from you.

Praktika | Teknologi yang Memudahkan